Home » Free download » How to Download Blender 2.8 for Free on Windows and Mac

How to Download Blender 2.8 for Free on Windows and Mac


How to Download Blender 2.8 for Free on Windows and Mac

How to Download Blender 2.8 for Free on Windows and Mac

Blender is a free and open source 3D creation suite that supports the entire 3D pipeline from modeling, sculpting, animation, simulation, rendering, compositing and motion tracking to video editing and game creation. Blender 2.8 is a major update that introduces a new user interface, a new real-time render engine called Eevee, a new 2D animation system called Grease Pencil, and many other features and improvements.

If you want to download Blender 2.8 for free on Windows or Mac, you can follow these simple steps:

  1. Go to the official Blender website at https://www.blender.org/download/.
  2. Select the version of Blender 2.8 that matches your operating system (Windows 64 bit, Windows 32 bit, macOS or Linux) and click on the download button.
  3. Wait for the download to complete and then run the installer or unzip the archive file.
  4. Follow the instructions on the screen to install Blender 2.8 on your computer.
  5. Launch Blender 2.8 and enjoy creating amazing 3D art and animations.

You can also watch this video tutorial that shows you how to download and install Blender 2.8 on Windows:

Blender 2.8 is a powerful and versatile tool that can help you unleash your creativity and make stunning 3D projects. Whether you are a beginner or a professional, you can find plenty of resources and tutorials online to learn how to use Blender 2.8 effectively. You can also join the Blender community and share your work with millions of other users around the world.

Download Blender 2.8 today and discover the freedom to create!

Blender 2.8 is not only a free and open source software, but also a powerful and versatile one. It offers a wide range of features and tools that can help you create any kind of 3D project you can imagine. Here are some of the highlights of Blender 2.8:

  • A redesigned user interface that puts the focus on the artwork that you create. A new dark theme and modern icon set were introduced. Keyboard, mouse and tablet interaction got a refresh with left click select as the new default. Quick Favorites menus provide rapid access to often-used tools[^1^].
  • Templates and workspaces that let you quickly get started with tasks like sculpting, texture painting or motion tracking. They can be customized to create your own efficient working environment[^1^].
  • A new modern 3D viewport that lets you display a scene optimized for the task you are performing. A new Workbench render engine was designed for getting work done in the viewport, supporting tasks like scene layout, modeling and sculpting. The engine also features overlays, providing fine control over which utilities are visible on top of the render. Overlays also work on top of Eevee and Cycles render previews, so you can edit and paint the scene with full shading[^1^].
  • New interactive tools and gizmos, along with a new toolbar, for the 3D viewport and UV editor. These make it easier for new users to start using Blender, and for existing users to discover and use tools that previously required obscure key combinations. Besides gizmos for tools, various elements like lights, camera, and the compositing backdrop image now have handles to adjust their shape or other attributes[^1^].
  • A new physically based real-time renderer called Eevee. It works both as a renderer for final frames, and as the engine driving Blender’s realtime viewport for creating assets. It has advanced features such as volumetrics, screen-space reflections and refractions, subsurface scattering, soft and contact shadows, depth of field, camera motion blur and bloom[^1^]. Eevee materials are created using the same shader nodes as Cycles, making it easy to render existing scenes. For Cycles users, this compatibility makes Eevee work great as a realtime preview. For game artists, the Principled BSDF is compatible with shading models used in many game engines.
  • A new 2D drawing and animation system called Grease Pencil. It allows you to draw directly in 3D space with brushes and pencils, create animations with onion skinning and keyframes, and use layers and masks to organize your artwork[^1^]. Grease Pencil also supports vertex paint, which gives you unlimited artistic freedom to color each point of your strokes individually.
  • OpenVDB import and rendering with the new Volume object. OpenVDB files can be generated by Blender’s fluid simulation cache or even other software. You can use them to create realistic smoke, fire, clouds, fog and other volumetric effects[^2^].
  • VR support powered by OpenXR. Blender now ships with the first milestone in VR support: scene inspection. You can walk around your scenes in virtual reality directly within Blender[^2^].
  • OptiX viewport denoising for Cycles. You can preview your rendered scene at full visual fidelity, without noise, thanks to NVIDIA OptiX™ AI-Accelerated Denoiser. This feature works both in the viewport and in final renders[^2^].
  • A new physics-enabled Cloth Brush for sculpting realistic wrinkles with built-in simulation. The brush includes seven deformation modes with radial and plane falloff types. You can also adjust the mass and damping properties of the simulation as well as limit its influence and falloff[^2^].

These are just some of the amazing features that Blender 2.8 offers. There are many more improvements and additions that make Blender 2.8 a great choice for 3D artists of all levels and backgrounds.


Leave a Reply

Your email address will not be published. Required fields are marked *